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Pets and Pet Dex

Pickup pets gather drops. Raised stat pets are a separate system with pet levels and stat bonuses. Collecting a baby pickup pet does not hatch or level a raised pet.

Collect a monster pet

Open Pet Dex from the in-game menu. Hunt monsters represented in the collection. Eligible kills can award a normal or shiny baby pet directly to your Dex.

Drop rollConfigured chance per eligible kill
Normal pet from an ordinary monster1 in 4,000
Normal pet from a boss-classified monster1 in 1,000
Shiny pet1 in 60,000

These are random rolls, not guaranteed kill targets. The kill counter measures your hunting; kills alone do not unlock a collected badge. In group combat, credit follows the monster's loot-rights owner.

Withdraw or store a pet

Each card has 5 storage slots.

Rare drops go into the Dex rather than appearing as a pet item on the ground. Check the collection after the drop message. If storage is full, collection ownership can still be recorded, but another withdrawable copy is not stored.

Collection bonuses

Different collected species count toward milestones. Examples: 5 grants +5 Attack, 10 grants +150 Max HP, and 25 grants +5% Attack. Later milestones continue to add benefits.

Withdrawing a pet does not erase the collected badge.

Raised stat pets

Keep your raised stat pet active to gain pet EXP from monster kills. This build supports automatic hatching and pet advancement. Check the pet window for its level and current stat bonus; this is separate from Pet Dex storage and collection progress.